OpenSpace version 1.0
OpenSpace v1 was not retired with the release of OpenSpace v2, because it is still a valid tool for developers with less demanding requirements for their projects, or reduced budgets.
The general concepts described in the overview pages are valid for both versions: both OpenSpace 1 and OpenSpace 2 share the same approach to the map creation and rendering, avatar creation, user interaction, etc.

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With respect to version 2, the following features are missing in OpenSpace 1, or are less advanced.
- SmartFoxServer version
OpenSpace 1 is compatible with SmartFoxServer Pro only; SmartFoxServer 2X is not supported. - Runtime map editing
Players can't make changes to map at runtime: map updates are only possibile inside the Editor. Also, there is no inventory system. - Viewport control
When a map is zoomed, scrolling is inhibited. Also, there's less control over camera panning, the viewport can't be resized dynamically, no custom map limits can be defined. - Server-side extension
OpenSpace 1 doesn't have a dedicated server-side extension: this causes the pathfinding algorithm (although being the same) to be executed on the client-side. Also, it is not possible to define custom tile terrains which modify the avatar behavior (speed, walkable areas) when moving on a map. - Editor
Map assets can't be organized into separate SWF files: OpenSpace Editor v1 allows loading one SWF for tile skins and one SWF for background/foreground parts only. - Avatars
It is not possible to define an avatar state, and ghost avatars are not supported. - User interaction
There is no triggers system, although all tiles on the map fire avatar movement events continuously.










